first commit

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Wesley Hofman
2025-09-18 14:23:18 +02:00
commit 2f1f4199ad
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using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using FTD2XX_NET;
namespace EEPROM
{
class Program
{
static void Main(string[] args)
{
UInt32 ftdiDeviceCount = 0;
FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;
// Create new instance of the FTDI device class
FTDI myFtdiDevice = new FTDI();
// Determine the number of FTDI devices connected to the machine
ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);
// Check status
if (ftStatus == FTDI.FT_STATUS.FT_OK)
{
Console.WriteLine("Number of FTDI devices: " + ftdiDeviceCount.ToString());
Console.WriteLine("");
}
else
{
// Wait for a key press
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
Console.ReadKey();
return;
}
// If no devices available, return
if (ftdiDeviceCount == 0)
{
// Wait for a key press
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
Console.ReadKey();
return;
}
// Allocate storage for device info list
FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];
// Populate our device list
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
if (ftStatus == FTDI.FT_STATUS.FT_OK)
{
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
{
Console.WriteLine("Device Index: " + i.ToString());
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
Console.WriteLine("");
}
}
// Open first device in our list by serial number
ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[0].SerialNumber);
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to open device (error " + ftStatus.ToString() + ")");
Console.ReadKey();
return;
}
// Create our device EEPROM structure based on the type of device we have open
if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_232R)
{
// We have an FT232R or FT245R so use FT232R EEPROM structure
FTDI.FT232R_EEPROM_STRUCTURE myEEData = new FTDI.FT232R_EEPROM_STRUCTURE();
// Read the device EEPROM
// This can throw an exception if trying to read a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.ReadFT232REEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling ReadFT232REEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
// Write common EEPROM elements to our console
Console.WriteLine("EEPROM Contents for device at index 0:");
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
Console.WriteLine("Description: " + myEEData.Description.ToString());
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
Console.WriteLine("");
// Change our serial number to write back to device
// By setting to an empty string, we allow the FTD2XX DLL
// to generate a serial number
//myEEData.SerialNumber = String.Empty;
// Wim: Set to defined string
myEEData.SerialNumber ="ChamChat_01";
myEEData.Description = "FDTI_USB_COM422_WE";
// Write our modified data structure back to the device EEPROM
// This can throw an exception if trying to write a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.WriteFT232REEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling WriteFT232REEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
}
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_2232)
{
// We have an FT2232 so use FT2232 EEPROM structure
FTDI.FT2232_EEPROM_STRUCTURE myEEData = new FTDI.FT2232_EEPROM_STRUCTURE();
// Read the device EEPROM
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
// This can throw an exception if trying to read a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling ReadFT2232EEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
// Write common EEPROM elements to our console
Console.WriteLine("EEPROM Contents for device at index 0:");
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
Console.WriteLine("Description: " + myEEData.Description.ToString());
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
Console.WriteLine("");
// Change our serial number to write back to device
// By setting to an empty string, we allow the FTD2XX DLL
// to generate a serial number
myEEData.SerialNumber = String.Empty;
// Write our modified data structure back to the device EEPROM
// This can throw an exception if trying to write a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.WriteFT2232EEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling WriteFT2232EEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
}
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_BM)
{
// We have an FT232B or FT245B so use FT232B EEPROM structure
FTDI.FT232B_EEPROM_STRUCTURE myEEData = new FTDI.FT232B_EEPROM_STRUCTURE();
// Read the device EEPROM
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
// This can throw an exception if trying to read a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling ReadFT232BEEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
// Write common EEPROM elements to our console
Console.WriteLine("EEPROM Contents for device at index 0:");
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
Console.WriteLine("Description: " + myEEData.Description.ToString());
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
Console.WriteLine("");
// Change our serial number to write back to device
// By setting to an empty string, we allow the FTD2XX DLL
// to generate a serial number
myEEData.SerialNumber = String.Empty;
// Write our modified data structure back to the device EEPROM
// This can throw an exception if trying to write a device type that does not
// match the EEPROM structure being used, so should always use a
// try - catch block when calling
try
{
ftStatus = myFtdiDevice.WriteFT232BEEPROM(myEEData);
}
catch (FTDI.FT_EXCEPTION)
{
Console.WriteLine("Exception thrown when calling WriteFT232BEEPROM");
}
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
Console.ReadKey();
// Close the device
myFtdiDevice.Close();
return;
}
}
// Use cycle port to force a re-enumeration of the device.
// In the FTD2XX_NET class library, the cycle port method also
// closes the open handle so no need to call the Close method separately.
ftStatus = myFtdiDevice.CyclePort();
UInt32 newFtdiDeviceCount = 0;
do
{
// Wait for device to be re-enumerated
// The device will have the same location since it has not been
// physically unplugged, so we will keep trying to open it until it succeeds
ftStatus = myFtdiDevice.OpenByLocation(ftdiDeviceList[0].LocId);
Thread.Sleep(1000);
} while (ftStatus != FTDI.FT_STATUS.FT_OK);
// Close the device
myFtdiDevice.Close();
// Re-create our device list
ftStatus = myFtdiDevice.GetNumberOfDevices(ref newFtdiDeviceCount);
if (ftStatus != FTDI.FT_STATUS.FT_OK)
{
// Wait for a key press
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
Console.ReadKey();
return;
}
// Re-populate our device list
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
if (ftStatus == FTDI.FT_STATUS.FT_OK)
{
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
{
Console.WriteLine("Device Index: " + i.ToString());
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
Console.WriteLine("");
}
}
// Wait for a key press
Console.WriteLine("Press any key to continue.");
Console.ReadKey();
return;
}
}
}