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This commit is contained in:
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ChamChat/3rd party/C# Change EEPROM values/.vs/EEPROM/v14/.suo
Normal file
BIN
ChamChat/3rd party/C# Change EEPROM values/.vs/EEPROM/v14/.suo
Normal file
Binary file not shown.
@@ -0,0 +1,55 @@
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>EEPROM</RootNamespace>
|
||||
<AssemblyName>EEPROM</AssemblyName>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="FTD2XX_NET, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\..\..\..\..\Utils\FTD2XX_NET\FTD2XX_NET\FTD2XX_NET\bin\Release\FTD2XX_NET.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
341
ChamChat/3rd party/C# Change EEPROM values/Backup/Program.cs
Normal file
341
ChamChat/3rd party/C# Change EEPROM values/Backup/Program.cs
Normal file
@@ -0,0 +1,341 @@
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||||
using System;
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using System.Collections.Generic;
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||||
using System.Text;
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||||
using System.Threading;
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||||
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||||
using FTD2XX_NET;
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||||
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||||
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||||
namespace EEPROM
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||||
{
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||||
class Program
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||||
{
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||||
static void Main(string[] args)
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||||
{
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||||
UInt32 ftdiDeviceCount = 0;
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||||
FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;
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||||
|
||||
// Create new instance of the FTDI device class
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||||
FTDI myFtdiDevice = new FTDI();
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||||
|
||||
// Determine the number of FTDI devices connected to the machine
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ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);
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// Check status
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if (ftStatus == FTDI.FT_STATUS.FT_OK)
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||||
{
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Console.WriteLine("Number of FTDI devices: " + ftdiDeviceCount.ToString());
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||||
Console.WriteLine("");
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||||
}
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||||
else
|
||||
{
|
||||
// Wait for a key press
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Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
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||||
Console.ReadKey();
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||||
return;
|
||||
}
|
||||
|
||||
// If no devices available, return
|
||||
if (ftdiDeviceCount == 0)
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||||
{
|
||||
// Wait for a key press
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||||
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
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||||
Console.ReadKey();
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||||
return;
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||||
}
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||||
|
||||
// Allocate storage for device info list
|
||||
FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];
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// Populate our device list
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||||
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
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||||
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||||
if (ftStatus == FTDI.FT_STATUS.FT_OK)
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||||
{
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||||
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
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||||
{
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||||
Console.WriteLine("Device Index: " + i.ToString());
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||||
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
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Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
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Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
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Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
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Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
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||||
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
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Console.WriteLine("");
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||||
}
|
||||
}
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||||
|
||||
|
||||
// Open first device in our list by serial number
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ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[0].SerialNumber);
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||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
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||||
{
|
||||
// Wait for a key press
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||||
Console.WriteLine("Failed to open device (error " + ftStatus.ToString() + ")");
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||||
Console.ReadKey();
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||||
return;
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||||
}
|
||||
|
||||
|
||||
// Create our device EEPROM structure based on the type of device we have open
|
||||
if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_232R)
|
||||
{
|
||||
// We have an FT232R or FT245R so use FT232R EEPROM structure
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||||
FTDI.FT232R_EEPROM_STRUCTURE myEEData = new FTDI.FT232R_EEPROM_STRUCTURE();
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||||
// Read the device EEPROM
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
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||||
try
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||||
{
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||||
ftStatus = myFtdiDevice.ReadFT232REEPROM(myEEData);
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||||
}
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||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT232REEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
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||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
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||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
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||||
Console.WriteLine("EEPROM Contents for device at index 0:");
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||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT232REEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT232REEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_2232)
|
||||
{
|
||||
// We have an FT2232 so use FT2232 EEPROM structure
|
||||
FTDI.FT2232_EEPROM_STRUCTURE myEEData = new FTDI.FT2232_EEPROM_STRUCTURE();
|
||||
// Read the device EEPROM
|
||||
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT2232EEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
|
||||
Console.WriteLine("EEPROM Contents for device at index 0:");
|
||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT2232EEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT2232EEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_BM)
|
||||
{
|
||||
// We have an FT232B or FT245B so use FT232B EEPROM structure
|
||||
FTDI.FT232B_EEPROM_STRUCTURE myEEData = new FTDI.FT232B_EEPROM_STRUCTURE();
|
||||
// Read the device EEPROM
|
||||
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT232BEEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
|
||||
Console.WriteLine("EEPROM Contents for device at index 0:");
|
||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT232BEEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT232BEEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Use cycle port to force a re-enumeration of the device.
|
||||
// In the FTD2XX_NET class library, the cycle port method also
|
||||
// closes the open handle so no need to call the Close method separately.
|
||||
ftStatus = myFtdiDevice.CyclePort();
|
||||
|
||||
UInt32 newFtdiDeviceCount = 0;
|
||||
do
|
||||
{
|
||||
// Wait for device to be re-enumerated
|
||||
// The device will have the same location since it has not been
|
||||
// physically unplugged, so we will keep trying to open it until it succeeds
|
||||
ftStatus = myFtdiDevice.OpenByLocation(ftdiDeviceList[0].LocId);
|
||||
Thread.Sleep(1000);
|
||||
} while (ftStatus != FTDI.FT_STATUS.FT_OK);
|
||||
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
|
||||
// Re-create our device list
|
||||
ftStatus = myFtdiDevice.GetNumberOfDevices(ref newFtdiDeviceCount);
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
// Re-populate our device list
|
||||
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
|
||||
|
||||
if (ftStatus == FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
|
||||
{
|
||||
Console.WriteLine("Device Index: " + i.ToString());
|
||||
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
|
||||
Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
|
||||
Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
|
||||
Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
|
||||
Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
|
||||
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
|
||||
Console.WriteLine("");
|
||||
}
|
||||
}
|
||||
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Press any key to continue.");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("EEPROM")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("FTDI")]
|
||||
[assembly: AssemblyProduct("EEPROM")]
|
||||
[assembly: AssemblyCopyright("Copyright © FTDI 2008")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4276d0d9-348e-4699-ba99-1b72708463d2")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
84
ChamChat/3rd party/C# Change EEPROM values/EEPROM.csproj
Normal file
84
ChamChat/3rd party/C# Change EEPROM values/EEPROM.csproj
Normal file
@@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>EEPROM</RootNamespace>
|
||||
<AssemblyName>EEPROM</AssemblyName>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<OldToolsVersion>2.0</OldToolsVersion>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="FTD2XX_NET, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>.\FTD2XX_NET.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PublishUrlHistory />
|
||||
<InstallUrlHistory />
|
||||
<SupportUrlHistory />
|
||||
<UpdateUrlHistory />
|
||||
<BootstrapperUrlHistory />
|
||||
<ErrorReportUrlHistory />
|
||||
<FallbackCulture>en-US</FallbackCulture>
|
||||
<VerifyUploadedFiles>false</VerifyUploadedFiles>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
22
ChamChat/3rd party/C# Change EEPROM values/EEPROM.sln
Normal file
22
ChamChat/3rd party/C# Change EEPROM values/EEPROM.sln
Normal file
@@ -0,0 +1,22 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EEPROM", "EEPROM.csproj", "{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2256AEA0-6A5A-4506-9F4B-99AB11C0ECA0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
1600
ChamChat/3rd party/C# Change EEPROM values/FTD2XX_NET.XML
Normal file
1600
ChamChat/3rd party/C# Change EEPROM values/FTD2XX_NET.XML
Normal file
File diff suppressed because it is too large
Load Diff
BIN
ChamChat/3rd party/C# Change EEPROM values/FTD2XX_NET.dll
Normal file
BIN
ChamChat/3rd party/C# Change EEPROM values/FTD2XX_NET.dll
Normal file
Binary file not shown.
347
ChamChat/3rd party/C# Change EEPROM values/Program.cs
Normal file
347
ChamChat/3rd party/C# Change EEPROM values/Program.cs
Normal file
@@ -0,0 +1,347 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
using FTD2XX_NET;
|
||||
|
||||
|
||||
namespace EEPROM
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
UInt32 ftdiDeviceCount = 0;
|
||||
FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;
|
||||
|
||||
// Create new instance of the FTDI device class
|
||||
FTDI myFtdiDevice = new FTDI();
|
||||
|
||||
// Determine the number of FTDI devices connected to the machine
|
||||
ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);
|
||||
// Check status
|
||||
if (ftStatus == FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
Console.WriteLine("Number of FTDI devices: " + ftdiDeviceCount.ToString());
|
||||
Console.WriteLine("");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
// If no devices available, return
|
||||
if (ftdiDeviceCount == 0)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
// Allocate storage for device info list
|
||||
FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];
|
||||
|
||||
// Populate our device list
|
||||
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
|
||||
|
||||
if (ftStatus == FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
|
||||
{
|
||||
Console.WriteLine("Device Index: " + i.ToString());
|
||||
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
|
||||
Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
|
||||
Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
|
||||
Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
|
||||
Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
|
||||
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
|
||||
Console.WriteLine("");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Open first device in our list by serial number
|
||||
ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[0].SerialNumber);
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to open device (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Create our device EEPROM structure based on the type of device we have open
|
||||
if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_232R)
|
||||
{
|
||||
// We have an FT232R or FT245R so use FT232R EEPROM structure
|
||||
FTDI.FT232R_EEPROM_STRUCTURE myEEData = new FTDI.FT232R_EEPROM_STRUCTURE();
|
||||
// Read the device EEPROM
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.ReadFT232REEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT232REEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
|
||||
Console.WriteLine("EEPROM Contents for device at index 0:");
|
||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
//myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Wim: Set to defined string
|
||||
myEEData.SerialNumber ="ChamChat_01";
|
||||
myEEData.Description = "FDTI_USB_COM422_WE";
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT232REEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT232REEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_2232)
|
||||
{
|
||||
// We have an FT2232 so use FT2232 EEPROM structure
|
||||
FTDI.FT2232_EEPROM_STRUCTURE myEEData = new FTDI.FT2232_EEPROM_STRUCTURE();
|
||||
// Read the device EEPROM
|
||||
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.ReadFT2232EEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT2232EEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
|
||||
Console.WriteLine("EEPROM Contents for device at index 0:");
|
||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT2232EEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT2232EEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (ftdiDeviceList[0].Type == FTDI.FT_DEVICE.FT_DEVICE_BM)
|
||||
{
|
||||
// We have an FT232B or FT245B so use FT232B EEPROM structure
|
||||
FTDI.FT232B_EEPROM_STRUCTURE myEEData = new FTDI.FT232B_EEPROM_STRUCTURE();
|
||||
// Read the device EEPROM
|
||||
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
|
||||
// This can throw an exception if trying to read a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.ReadFT232BEEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling ReadFT232BEEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to read device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Write common EEPROM elements to our console
|
||||
Console.WriteLine("EEPROM Contents for device at index 0:");
|
||||
Console.WriteLine("Vendor ID: " + String.Format("{0:x}", myEEData.VendorID));
|
||||
Console.WriteLine("Product ID: " + String.Format("{0:x}", myEEData.ProductID));
|
||||
Console.WriteLine("Manufacturer: " + myEEData.Manufacturer.ToString());
|
||||
Console.WriteLine("Manufacturer ID: " + myEEData.ManufacturerID.ToString());
|
||||
Console.WriteLine("Description: " + myEEData.Description.ToString());
|
||||
Console.WriteLine("Serial Number: " + myEEData.SerialNumber.ToString());
|
||||
Console.WriteLine("Max Power: " + myEEData.MaxPower.ToString() + "mA");
|
||||
Console.WriteLine("Self Powered: " + myEEData.SelfPowered.ToString());
|
||||
Console.WriteLine("Remote Wakeup Enabled: " + myEEData.RemoteWakeup.ToString());
|
||||
Console.WriteLine("");
|
||||
|
||||
// Change our serial number to write back to device
|
||||
// By setting to an empty string, we allow the FTD2XX DLL
|
||||
// to generate a serial number
|
||||
myEEData.SerialNumber = String.Empty;
|
||||
|
||||
// Write our modified data structure back to the device EEPROM
|
||||
// This can throw an exception if trying to write a device type that does not
|
||||
// match the EEPROM structure being used, so should always use a
|
||||
// try - catch block when calling
|
||||
try
|
||||
{
|
||||
ftStatus = myFtdiDevice.WriteFT232BEEPROM(myEEData);
|
||||
}
|
||||
catch (FTDI.FT_EXCEPTION)
|
||||
{
|
||||
Console.WriteLine("Exception thrown when calling WriteFT232BEEPROM");
|
||||
}
|
||||
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to write device EEPROM (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Use cycle port to force a re-enumeration of the device.
|
||||
// In the FTD2XX_NET class library, the cycle port method also
|
||||
// closes the open handle so no need to call the Close method separately.
|
||||
ftStatus = myFtdiDevice.CyclePort();
|
||||
|
||||
UInt32 newFtdiDeviceCount = 0;
|
||||
do
|
||||
{
|
||||
// Wait for device to be re-enumerated
|
||||
// The device will have the same location since it has not been
|
||||
// physically unplugged, so we will keep trying to open it until it succeeds
|
||||
ftStatus = myFtdiDevice.OpenByLocation(ftdiDeviceList[0].LocId);
|
||||
Thread.Sleep(1000);
|
||||
} while (ftStatus != FTDI.FT_STATUS.FT_OK);
|
||||
|
||||
// Close the device
|
||||
myFtdiDevice.Close();
|
||||
|
||||
// Re-create our device list
|
||||
ftStatus = myFtdiDevice.GetNumberOfDevices(ref newFtdiDeviceCount);
|
||||
if (ftStatus != FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
// Re-populate our device list
|
||||
ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);
|
||||
|
||||
if (ftStatus == FTDI.FT_STATUS.FT_OK)
|
||||
{
|
||||
for (UInt32 i = 0; i < ftdiDeviceCount; i++)
|
||||
{
|
||||
Console.WriteLine("Device Index: " + i.ToString());
|
||||
Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
|
||||
Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
|
||||
Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
|
||||
Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
|
||||
Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
|
||||
Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
|
||||
Console.WriteLine("");
|
||||
}
|
||||
}
|
||||
|
||||
// Wait for a key press
|
||||
Console.WriteLine("Press any key to continue.");
|
||||
Console.ReadKey();
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("EEPROM")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("FTDI")]
|
||||
[assembly: AssemblyProduct("EEPROM")]
|
||||
[assembly: AssemblyCopyright("Copyright © FTDI 2008")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4276d0d9-348e-4699-ba99-1b72708463d2")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
BIN
ChamChat/3rd party/C# Change EEPROM values/UpgradeLog.htm
Normal file
BIN
ChamChat/3rd party/C# Change EEPROM values/UpgradeLog.htm
Normal file
Binary file not shown.
BIN
ChamChat/3rd party/FTDI_EEPROM.sln.lnk
Normal file
BIN
ChamChat/3rd party/FTDI_EEPROM.sln.lnk
Normal file
Binary file not shown.
Reference in New Issue
Block a user